Immersive virtual reality environments can unlock physical boundaries and budget limits.
Applications for VR protocols are varied and include Psychology, Ergonomics, Neuromarketing & Neuroeconomics (Consumer Research), Biomechanics & Kinesiology, Healthcare, Computer Modeling/Simulation, Education, and Training: hazard, medical, etc.
virtual reality
Researchers can immerse subjects in a VR world and record physiological data as the virtual environment influences the subject. A feedback loop can be included for greater control and automation of the VR world. This allows the world to change in real time, based on the subject’s responses. Timing events are used for analysis of the physiological data. Eye tracking can be added to the headmounted VR display to track the subjects’ eyes as they view the immersive environment during the experiment, and position tracking can also be included.


Wireless transmitters, EEG caps, and eyetrackers have been used to capture data from mobile subjects in actual environments, but virtual reality expands the research potential by allowing participants to be immersed in variable, simulated environments with an incredible degree of realism. For instance, neuromarketers can allow subjects to smell and feel multiple products and move through different display configurations, or psychologists can choose appropriate environments to study phobias such as flying or public speaking.
At the first Neuromarketing World Forum (2012, Amsterdam), the challenge and potential of enhancing market research with neuromarketing tools was discussed, and virtual reality immersive techniques were recognized as valuable tools for measuring affective states while modifying product presentation. The value of capturing synchronized physiological data (heart rate, HR, ECG, EDA), brain response (EEG, fMRI, fNIR), and behavior metrics (eye tracking, position tracking) was also discussed.
Turnkey VR/ Immersive systems from BIOPAC are easily combined with wireless physiology data to synchronize VR events with physiological response data. Neuromarketers and other researchers can record any combination of signals (ECG, EEG, EOG, EMG, EGG, EDA, temperature, respiration, pulse, etc.) and include multimodal stimulation with visual, auditory, olfactory, haptic, or electric stimulus. Remote Monitoring options provide subjects with a greater degree of freedom and allow them to move around within the virtual world.

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